Normally, rotate/flip is not possible
Information for those playing Java Edition MiniaTuria 1.12.2! With building support mods like World Edit (aka WE) and FastAsyncWorldEdit (aka FAWE), you can use commands //rotate and //flip to rotate or flip the selected area of blocks. However, this usually doesn’t work with the additional blocks from MiniaTuria 1.12.2. That’s because the IDs of the additional blocks are not registered in WE / FAWE. (* It works in MiniaTuria Legacy.) This is a problem!! I want to quickly copy-paste half of my house’s roof with Flip!! But, with the following method, you’ll be able to use //rotate and //flip!